VV u r a V i z
v136 — Unified True Spatial Core, now in Plan → Furnish

Render the building you actually drew.

Architecture AI render studio for exterior and interior. Upload a plan, a sketch or a photo — AuraViz keeps the walls, doors and layout locked while it renders the materials, light and camera.

Render 3D2D → 3D plan readingPlan → Furnish batchLock room geometryMaterial swapMulti-camera viewsSketch → renderPlan-aware quality Render 3D2D → 3D plan readingPlan → Furnish batchLock room geometryMaterial swapMulti-camera viewsSketch → renderPlan-aware quality

Built for architecture, interior design and visualization workflows

Exterior visualizationInterior visualizationPlan → Furnish2D → 3DMulti-view consistencyWindows workflow
One project, every workflow

From a plan to a finished render, without redrawing anything.

Exterior and interior share the same spatial engine — the shell, the doors, the windows stay exactly where you put them.

  • Render 3D
  • Arch. Finish
  • Post-Pro
  • Pro Photo

Turn a facade photo or model into a photoreal exterior

Upload an exterior shot or CAD elevation and render materials, landscaping and lighting while the building's structure and proportions stay locked.

Open exterior render ›
  • A+ Material
  • Creative
  • Moodboard → Furnish

Restyle a room without losing the layout

Swap materials from a style reference, or let Creative mode redesign furniture and finishes — the architectural shell, walls and windows never move.

Open interior render ›
  • Plan reading
  • Multi-camera batch
  • Furniture placement

Read a floor plan and furnish every room in one batch

Upload a plan and your loose furniture references — AuraViz identifies walls, doors and glazing, places the pieces correctly, and renders every selected room from four wall-facing cameras plus an optional top-down shot.

Open Plan → Furnish ›
  • Architect Board
  • Trace
  • Multi-Sketch compare

Sketch by hand, develop ten angles at once

Draw directly on the board with pen, line and shape tools, or trace over a reference. Develop the idea into multiple camera angles and compare before/after with a slider, per view.

Open the sketch board ›
Every render mode, in one workspace

Six core workflows, one spatial contract.

Every mode shares the same room shell, wall and door logic — so switching modes never breaks the geometry.

Render 3D

Geometry in, photoreal out

Keep the architectural shell and layout exactly as given, and upgrade materials and lighting into a photorealistic interior or exterior.

A+ Material

Swap materials, not shapes

Map materials from a style or material reference onto the correct surfaces without pulling in the reference's form or layout.

Arch. Finish

Finish ceilings, walls and floors

Complete architectural surfaces to match a reference while wall and window positions stay exactly where they were drawn.

Creative

Redesign furniture, keep the shell

Explore new furniture and material directions from a prompt, with the core architectural shell locked throughout.

2D → 3D

Read a plan, build the room

Understand walls, doors, furniture and circulation from a 2D plan, then construct the 3D interior to match.

Post-Pro

Grade the shot, not the design

Adjust color, mood and photographic finish on an existing render without turning post-production into a redesign.

Under the hood

A spatial engine that treats geometry as a contract, not a suggestion.

2D → 3D and Plan → Furnish share one spatial-reasoning core: one room shell, one primary anchor per room, and solid walls that occlude what they should.

Primary spatial anchor per room
Furniture relation graph
Object permanence across views
Camera-only change
Solid-wall occlusion
Wall / door / glazing QA
RoomTwin per space
4-camera + top-down batch
Plan-aware output quality
Per-slot render validator
Built for production workflows

One account, one device policy, one spatial contract.

AuraViz connects the public product, Account Center, Windows client and runtime entitlement so the same plan and device rules follow the user end to end.

Spatial

Camera changes. Architecture stays.

Confirmed walls, openings and room relationships stay anchored while camera and allowed render attributes change.

Access

Account-controlled Windows access.

Entitlements, device limits, activation codes and release downloads are managed through AuraViz Account Center.

BYOG

Google profile stays separate.

AuraViz account access is separate from the Google browser profile used by the Windows runtime.

Plans & access

Choose the AuraViz access level that matches your workflow.

Start with a one-time 3-day FREE trial. Paid checkout price and term are shown by Account Center only when a plan is enabled for sale.

Try AuraViz

FREE

3 days free

A one-time trial for a verified self-service account before choosing a paid plan.

  • 3-day trial, granted once per account
  • 1 activated Windows device
  • 1 concurrent AuraViz session
  • Output quality up to 1080p
  • Standard processing priority
Start 3-day trial
Individual

BASIC

Paid Early Access

For a single workstation and a focused individual workflow.

  • 1 activated Windows device
  • 1 concurrent AuraViz session
  • Output quality up to 1080p
  • Standard processing priority
  • Account Center & device control
Create account
Teams

STUDIO

Rollout plan

For teams that need more devices, more simultaneous sessions and higher runtime priority.

  • 5 activated Windows devices
  • 5 concurrent AuraViz sessions
  • Output quality up to 1440p
  • High processing priority
  • Centralized entitlement control
Contact AuraViz
FREE is a one-time 3-day trial. Account Center remains the source of truth for paid offers actually enabled in SePay.View plan details
Questions

Answers to what people ask first.

Geometry-locked workflows are designed to preserve the confirmed architectural shell, wall positions, door and window openings and room topology. The exact editable attributes depend on the workflow you choose.

2D → 3D builds a single 3D interior from a plan. Plan → Furnish goes further: it places your own uploaded furniture pieces into the correct rooms and batch-renders each selected space from four wall-facing cameras plus an optional top-down view.

Yes. Every generated view has a slider-based compare against its source, and Multi-Sketch mode lets you flip and compare across every angle of the same project.

Output quality follows the active AuraViz plan: FREE and BASIC are currently capped at 1080p, while PRO and STUDIO are capped at 1440p in the enforced plan contract.

Upload your plan.
Keep every wall where it is.

Start 3-day FREE trial